Apologies to good cats everywhere. I was mainly trying to get the desert floor to look right, with the help of something called a “bump map.”
I’ve learned a bit about “UV unwrapping,” which is the art of making shapes one can decorate with graphics, and “paste” around your 3D model.
Next today is to learn about “bump mapping,” which will let me put space-shippy details on the models. Maybe also “particle fields,” which will let me create stars, perhaps a nebula or two.
I think this is very cute, though. Reminds me exactly of building such things out of plastic model kits as a kid, and then carefully painting them. No nasty chemical smells here in the digital world, however.
This morning I doodled four very tiny (one by two inch) rectangles on my computer, just trying different colours, and seeing how they go together. One nice thing about the computer is that it has an infinite colour palette.
I’m going to try this again, looking at some interesting old paintings in books, or on the web. If one of these strikes my fancy, I can enlarge it, and paint over it, using that palette.
Seems like a lot of variety in “black” in coloured pencils. The face on the left was drawn with an “Ivory Black,” which is quite different from the black of another, cheaper brand.
I’m quite miffed, though, that the more expensive pencil just split in half while I was sharpening it. Maybe some crazy glue will help, but they aren’t all perfectly made objects.
Some silliness I made in Blender. Still a long ways to go with this program, but I’m pleased with what I can do so far. Think I’ll put in a chair next, or a spoon to stir the coffee with.
The trumpet is there because I took a tutorial on how to make a trumpet. But I’m imagining it’s used to summon the server.
I’m actually not fond of drawing from photos, because to me it feels too limiting. However, it’s a good way to improve the practice, and see some new aspects of anatomy, rather than simply drawing things which have worked for me before.
Here, I’ve been looking at heads as shapes in space, made up of other shapes: triangles and rectangles, and cubes, all of which have a relation to each other. I think that practice in Blender, a 3D modelling program, has been getting into my brain.
Then I go over things, trying to think about the subject’s attitude. What they are thinking and feeling. That helps keep the drawing from becoming too mechanical for me.
One thing I’ve always had trouble with is getting the eyes to line up when the head is tilted. Putting them into little boxes helps solve that. But I still have lots of little construction lines I have to erase, which is never fun.
Taking a break from the sketchy things to post this:
More here: http://www.fresnobee.com/entertainment/movies-news-reviews/article128729769.html